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디지털 사회에서 ICT를 활용한 전통미술 교육 방안 연구-중학교 미술 표현영역을 중심으로

저작시기 2010.03 |등록일 2013.03.23 파워포인트파일MS 파워포인트 (pptx) | 18페이지 | 가격 2,000원

목차

ABSTRACT································································································ⅲ

제 1 장 서 론

1. 연구의 필요성 및 목적·············································································1
2. 연구의 내용과 방법·················································································4
3. 연구의 제한점·························································································5

제 2 장 우리 사회와 디지털 문화

1. 디지털 문화의 이론적 배경······································································6
2. 우리 사회와 디지털 문화의 관계······························································6

제 3 장 디지털 문화와 전통미술교육의 필요성

1. 디지털 사회의 전통미술교육의 필요성····················································11
2. 디지털 사회의 전통미술교육의 방향·······················································13

제 4 장 전통미술을 통한 ICT 활용 방안 교육

1. 현재 전통미술교육의 현황·····································································16

2. ICT 활용교육·························································································33
가. ICT 활용교육의 개념 및 특징········································································33
나. ICT 활용교육의 유형··················································································35
다. 바람직한 ICT 활용 교육 방향········································································38

3. 현재 전통미술교육의 ICT 활용교육 내용················································39
가. 전통미술교육에서 ICT 활용교육의 유형··························································39
나. 전통미술교육에서 ICT 활용교육의 의의··························································46
다. 전통미술을 통한 ICT 활용의 교수 · 학습 지도안·················································47

제 5 장 결 론···························································································72
【부 록】···································································································74
【참고문헌】·····························································································76

본문내용

제 1 장 서 론

따라서 우리는 전통미술에 대한 올바른 이해를 도모하고 무엇보다도 교육현장에서 적극적으로 전통미술교육을 선행. 이러한 시대적 요구에 능동적으로 대처하기 위해 교육현장에서는 디지털교육과 전통교육을 융합한 교육 내용 및 방법에 대한 적극적인 검토가 필요. ‘컴퓨터’가 가장 흥미를 끌 수 있는 매체라고 생각되고 이를 적절하게 부합할 수 있는 교육적 기술로는 ICT 활용 적합. ICT를 활용하여 전통미술에 접근.
이러한 ICT 활용을 통해 우리의 전통미술이 청소년들에게 더욱 더 쉽고 재미있게 접근 가능. 이 시대에 맞춰 ICT를 활용해 전통미술교육 사례를 연구하고 방안을 모색하고 고찰해보고자 하는 것이 본 연구의 목적.

<중 략>

*ICT를 활용한 미술수업에서의 평가는 제약된 수업시간에 발표와 여러 학생의 작품 감상이 어려운 점을 웹 상에
서 토론 하고 감상 함으로서 개개인의 편리한 시간에 따른 작품이 올라가므로 평가 자체가 포트폴리오가 됨.

제 4 장 전통미술을 통한 ICT 활용 방안 교육
2) 평가에 대한 사항
* 자기 평가와 동료평가
수업의 결과물이 공개. 학습자로 하여금 자신의
학습 동기, 성실성, 만족도, 다른 사람과의 관계,
성취 수준 등에 대해 스스로 반성하고 생각할
수 있는 기회를 제공.
* 포트폴리오
자신이 만든 작품을 올려서 시간의 흐름에 따른
변화를 알 수 있음. 교사는 손쉽게 학생들의 과
거와 현재의 상태를 쉽게 파악할 수 있으므로
앞으로의 방향에 대해 조언.
* 자료 올리는 방법
웹 하드나 팝 폴더, 학생 자신의 블로그나 홈페
이지에 올려 서로 보는 방법, 학교의 홈페이지
나 교사 홈페이지, 자료실에 올리는 방법.

참고 자료

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